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06/15/2026: Victory and a Puzzle
The Armen do not charge. They advance — measured, deliberate, wearing Arman’s face across every iteration, each one belted with the Giant’s Strength that makes even a clone of a changeling into something genuinely dangerous. The staffs they carry hum with the same force as the one Arman took from Lawrence. Arman himself stands apart from the fray, watching his own face multiply through the chamber, and does nothing. He cannot make himself raise a hand against them. They are h
Dee Cardenas
4 days ago4 min read


06/03/2026: Watching for Wintersplinter
Orbart is difficult to miss: a minotaur, seven feet and eight inches of dense muscle, sharpened horn and quiet reserve, wearing a chainmail shirt with a slight hood and boots that have given way at the toe. He carries an amulet bearing a strange symbol, which he uses to channel his magic, and he has his own moral code, arrived at independent of his god. He has been in Vallaki for two months, renting a room from a widow who would not have him if extreme old age had not dimmed
Dee Cardenas
Jun 36 min read


06/01/2026: The Arman Situation
The cavernous silence of the maze is punctuated by the echoing scuff of boots. The sounds bounce back to their ears, making it impossible to tell from which direction the noises come, despite the evidence of the listener's eyes. Then suddenly, from somewhere — perhaps around the next corner, perhaps from behind them, or perhaps in no place at all — there is maniacal laughter that belongs to no one present.
There is also quiet weeping, a child's, high and inconsolable, cutt
Dee Cardenas
Jun 24 min read


5/20/2026: Preparations for Wintersplinter
The city wakes before dawn. Word moves through Vallaki the way bad news always does — in whispers first, then in the clatter of boots on cobblestone, then in torchlight multiplying along the walls.
Komzin finds Dunlar in the building that used to be Krieger's, a table spread with rough maps and a candle burning low. Dunlar doesn't look up when he enters.
"I heard you were back," he says. "I also heard other things. We'll discuss them when this is over."
Komzin pulls ou
Dee Cardenas
May 202 min read


05/15/2026: The Shambling Mound
In a vault-ceilinged room, the shambling mound shuffles toward the Hexmates beneath Witherbloom Tower, smelling of wet soil and rot. Massive, its vines and branches are held together with some sort of mucus, and they appear just at the edge of decay, suspended by magic rather than nature. Fungi grow in clusters along the upper ridge of what might be called its head and shoulders, some of them faintly luminescent, throwing pale light across the room in uneven patches. Gaping m
Dee Cardenas
May 154 min read


05/12/2026: Hall of the Amber Sarcophagi
Wizards of the Coast. The Dark Gifts. Digital illustration. Curse of Strahd, WotC, 2016. Hall of the Amber Sarcophagi The East Hall of the Amber Sarcophagi smells of damp stone and something older, sharper underneath — caused, possibly by the divine things that have been imprisoned within for a very long time. Behind one of the chamber doors, the sounds are extraordinary: crashing, roaring, the shriek of something that might be female or might be the sound stone makes when it
Dee Cardenas
May 126 min read


05/06/2026: The Old Druid and his Staff
Wintersplinter is already gone, its colossal form crashing through the treeline in the direction of Vallaki. Violet Robin has been sent back to the Martikov vineyard for horses. On the muddy slope of Yester Hill, the old druid and his staff silhouetted in the mist, fighting on.
Blinsky and his monkey, Piccolo, lie where they fell — victims of the old man’s lightning. They are alive, barely. Torgen, Feesh, and Krelldutt have closed around the druid, who has proven far stron
Dee Cardenas
May 73 min read


05/04/2026: Fallout
“Fall out” would definitely describe what is happening. The truck is falling out of the sky of Malbolge.
That detail is important. There is no dramatic pause, no moment of collective realization — the truck simply is in freefall, forty feet above the tavern roof, because this is where Kiki’s spell has placed it. The mapach has the wheel. Vali rides shotgun. Whatever conversation they were having before this moment is now entirely irrelevant.
Below, where Kiki cannot see, th
Dee Cardenas
May 56 min read


04/30/2026: A Demon, a Rat and a Very Affectionate Goat
Viktor and Jayce cautiously explore the subterranean chapel. It is empty save for three things: one cage fitted with manacles sized for something with very large arms — or perhaps a neck — one altar, and one ominous door.
At the door behind the altar, Viktor leans in, ear to the wood. Behind it, the unmistakable sound of goats. He hisses at Jayce to get his attention.
The paladin strides over, slides Viktor aside, and smoothly opens the door. No darkvision. No light. Just t
Dee Cardenas
Apr 305 min read


04/29/2026: Where Everyone Is
wasana jaigunta, kariyat, DepositPhoto 571766420, 2022 Where everyone is At the moment in question, where everyone is in the Cave of Lost Things takes some explaining. The party is distributed across its tunnels in a way that suggests it might be either a tactical decision or a catastrophic loss of group cohesion. It is the second of these choices. ⚔ In the main tunnel, the cloaker is dead. Freda, a ranger, views this as an opportunity, and draws a dagger from her belt. She
Dee Cardenas
Apr 2910 min read


04/22/2026: The Cloaker Concludes and the Cave of Lost Things Begins
Nesquo's fog still hangs in the tunnel, thick and impenetrable. The cloaker, on fire and annoyed, launches a thrashing attack — and misses everyone. It connects with nothing but air and its own smoldering indignity.
Inside the fog, Glumbo strikes Nesquo.
Dee Cardenas
Apr 226 min read


04/21/2026: Possession
In the blink of an eye, Fekre is gone.
One moment she stands before them — tattered gown, closed eyes, the wire crown pressed into pale
Dee Cardenas
Apr 217 min read


04/13/2026: The Restroom of Rekoning
The plan had seemed sound enough, right up until the moment it wasn’t.
Arman, wearing the face and form of the nightmare shepherd Lawrenc
Dee Cardenas
Apr 147 min read


04/09/2026: The Devil You Know
The cellar of the Ship’s Prow smells of brimstone and mildew. The boarded door is still holding — barely — and from behind it, the voice of
Dee Cardenas
Apr 108 min read


04/08/2026: Yeti Encounter in Stygia
The sled journey done, the comrades stretch after the long ride. An absence of strenuous activity in the bitterly cold environment of Stygia has left them stiff. If not exactly rested, then they are at least not exhausted. The party unpack themselves to stand at the mouth of the Cave of Lost Things. The opening gapes, dark and foul smelling. In the doorway stands a sentient Yeti guardian, easily 9 feet tall, leaning on his halberd. The helm he wears upon his head seems more p
Dee Cardenas
Apr 84 min read


04/01/2026: Snow Cones and Skeleton Devils
The party faces a choice: pay one scrip for a bunk in the dormitory, or sleep outside in the freezing Stygian air. Most of them pay. Those who don't spend the night on the ice, with the exception of Lynx, suffer for it. Morning finds them exhausted. Some nights in Hell are like that.
At dawn, one of the sled's hellhounds pads up to Krasnyy with a leather pouch hanging beneath its chin. Inside: a letter from Proctor Azurath. He has taken the liberty of arranging transport t
Dee Cardenas
Apr 14 min read


04/01/2026: Three Situations Escalate (A Curse of Strahd campaign log)
The afternoon passes slowly at the Martikov camp. The family is damp and tired, displaced from their own home by something none of them are equipped to fight alone. Davian Martikov, the family patriarch, carries himself with the settled authority of a man accustomed to being obeyed, and when he summons Krelldutt to speak with him privately, the rest of the family gives them the privacy without being obvious. This is simply how things work with Martikovs.
Dee Cardenas
Apr 19 min read


03/25/2026: I Have Been Waiting For You (A Curse of Strahd campaign log)
The Amber Temple settles into quiet. The flame skull that had been harassing Rakthe withdraws, vanishing into the darkness, and the oppressive silence of the temple reasserts itself. Vilnius is dead. His mummified remains lie near the entrance to the chamber — skin tight and leathery over the bones beneath, pocked and discolored from whatever illness had been eating him long before his final moments. He crumbles wherever he is touched, fragments of him dropping to the marble
Dee Cardenas
Mar 258 min read


03/25/2026: Pangborn’s Arcane Emporium
The next day, the group decides they need to do a little more shopping before they leave for the Caves of Lost Things. Avoiding the Infernal
Dee Cardenas
Mar 247 min read


03/04/2026: Tantlin, City of Ice
A functionary — one of a nameless army of administrative devils that the City of Tantlin seems to have — summons the group and delivers their assignment with the brisk inefficiency. The party is to travel to the Cave of Lost Things and retrieve an item. Their transport: a dog sled, paid for by the group and added to their debt, will be drawn by hellhounds. Six will be tethered to their transport, and one — the lead — will be running free as a guide for the sled dogs and guard
Dee Cardenas
Mar 45 min read
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