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10/14/2026: The Long Morning (Wednesday Curse of Strahd Game Log)
Krelldutt opens the negotiations by planting a field of invisible thorns around Baba Lysaga. Twisted spikes erupt from the ground and pierce the leather soles of her shoes, and she screeches. Morgantha sprints to her side without seeing what surrounds her mother, and soon she is shrieking too. In her fury she hurls lightning at Komzin. The knight arches his back as it tears through him.
The hut crashes closer like something out of a fever dream. One heavy root lashes out and
Dee Cardenas
3 days ago4 min read


10/13/2026: Even in Berez, Molasses Is Flammable
The scarecrows are mostly dead, the hut is mostly on fire, and Biblo is still being carried off by Baba Lysaga's house, which totters across the ruins of Berez on its chicken legs, waving the barbarian overhead in a fist of roots. Her daughters, Morgantha and Offalia, flank the Great Hag herself, and there is screaming.
Morale is fine.
Shifty opens by hurling radiant light at the hut. It strikes true, but the structure does not so much as flinch, despite the fire the kobold
Dee Cardenas
4 days ago4 min read


10/07/2026: The Hut Had Legs
The scarecrows arrive from every direction. They are stitched from sacking, stuffed with straw, and armed with long, amber-bladed claws, and there are far more of them than there were only moments ago.
Komzin and Vincent Jager crest a rise and find the rest of the party knee-deep in scarecrows. Komzin tosses Vincent a blade from their newly recovered packs. It is not the focus the tiefling needs to cast spells, his actual stock in trade, and he handles it clumsily.
Dee Cardenas
Oct 73 min read


10/06/2026: The Scarecrow Fields of Berez
The companions gather their courage and leave the ruined Ulrich Manor behind, its broken windows watching them go like eyes. The swamp swallows them almost at once. Fog curls around their knees, insects whine in the reeds, and every step squelches into black mud that clings and sucks at their boots as if the ground itself warns them about going on. No one says much.
Nike hears it first: a dry, brittle rattling, like twigs knocking together in a wind that isn't blowing.
Dee Cardenas
Oct 63 min read


09/30/2026: Morning in Berez
Morning in Berez arrives dim and damp, and it brings headaches. In Baba Lysaga's goat shed, Komzin and Vincent Yeager wake from a sleep that was not entirely their idea. Their heads are thick and throbbing. Their packs are gone. So are their weapons, and worst of all, so is Vincent's orb. Without it, whatever power he commands stays locked inside him.
Dee Cardenas
Sep 303 min read


09/29/2026: Baba Lysaga, the Lie and the Stolen Treasure
Biblo, in a remarkable burst of strength, tears free of the webbing the giant spider has wrapped him in. She approaches; he dives through the door. She retreats upward to wait for the next unwary creature to ambush.
He rejoins the group and finds them discussing something that has upset them all.
Horatio is gone.
This should not be possible. Horatio is magically bound to guard the barn, and a creature bound to a location cannot simply wander off. Nike, especially, feels hi
Dee Cardenas
Sep 294 min read


09/23/2026: Soup, Scarecrows, and Eight Hundred Years of Penance in Berez
Vincent arrives in the swamps of Berez the way most guests of hags do: dragged face-first through brambles and mud, lighter by one spellcasting focus and a good deal of skin. He is fairly sure the focus was a crystal orb. He is less sure of almost everything else, including how he came to be in Barovia at all. His last clear memory, before a night of too much wine with some travelers' camp, is a tavern in Waterdeep. Again, too much drink, and a strange man offering him passag
Dee Cardenas
Sep 237 min read


09/16/2026: Is No Fun, Is No Blinski
In the swamps of Berez, Komzin picks his way through fog that clings like a second skin. He has followed the sound of a cawing raven, and now stands regarding a large, writhing bird pinned through the wing to a plank by a single nail. The nail, Komzin thinks, may have a glamor to it. In any case, the raven is alive, frantic, and making sure the whole marsh knows its woes.
Komzin opts to check the perimeter. Circling the area, he finds a rotted rag doll half-sunk in the muc
Dee Cardenas
Sep 166 min read


09/15/2026: The Vampire's Shrine of Berez
The fight continues in the subterranean room beneath the ruins of the Burgomaster of Berez's home. In front of the demonic shrine, the enormous, rubbery bulk of the moralith turns, its eye pits fixing on Shifty. The thing begins to speak without a mouth, straight into the kobold's mind. It offers strange gifts of insects and worse. Shifty refuses the offering. The moralith does not take refusal well.
Its tentacle lashes out, gripping Shifty like a thick, tightening wet rope.
Dee Cardenas
Sep 164 min read


09/01/2026: The Ulrich Mansion
The Ulrich Mansion settles with creaks and sighs, the buzzing of insects stifled by its thick walls.
The party rests on musty straw mattresses in the abandoned guards' quarters, trying to recover strength and arcane energy. Four in the afternoon becomes six becomes dusk.
Pinecone, who took the worst of the ghast's attention at the churchyard burial of Maartin, is finally resting comfortably but still very weak. He noses at Soulfire's hand and settles onto the bed besi
Dee Cardenas
Sep 19 min read


05/13/2026: Battle with the Druids of Yester Hill
The cave beneath the Gulthias Tree smells of wet stone and worse things. Two warrior druids are working through the party with methodical patience, spears leveled now rather than thrown. A druid at the back holds concentration on an Entangle spell, and the vines have made the tunnel floor nearly impassable. The second druid — the one Krelldutt has been trying to reason with — shows no sign of being moved by anything short of catastrophe.
Catastrophe, as it happens, is clos
Dee Cardenas
May 136 min read


04/15/2026: The Iron, the Witch and the Treasure
The great hag’s house moves with a rolling gait in wide circles as Duster waits. Its great chicken legs carry the structure back and forth
Dee Cardenas
Apr 155 min read


04/01/2026: Three Situations Escalate (A Curse of Strahd campaign log)
The afternoon passes slowly at the Martikov camp. The family is damp and tired, displaced from their own home by something none of them are equipped to fight alone. Davian Martikov, the family patriarch, carries himself with the settled authority of a man accustomed to being obeyed, and when he summons Krelldutt to speak with him privately, the rest of the family gives them the privacy without being obvious. This is simply how things work with Martikovs.
Dee Cardenas
Apr 19 min read
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