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D&D for Kids: A Parent's Guide to Getting Started (Ages 9–13)
So your kid came home talking about goblins, twenty-sided dice, and someone named "the DM" — and now you're wondering what exactly you're in for. Welcome, Traveler! You're in the right place. Consider this your parent-friendly field guide to Dungeons & Dragons for the 9–13 crowd: what it is, why it's genuinely good for growing brains, and how to get your young adventurer to their first game.
Dee Cardenas
Jul 175 min read


Executive Function and the Twenty-sided Die Games:
How RPGs Naturally Support Cognitive Development by Dee Cárdenas, MAT The Backstory Neurodiversity acknowledges that both thinking and...
Dee Cardenas
Mar 14, 20254 min read
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