top of page

Games Logs
Archive


07/06/2026: Between Malbolge and Maladomini
In the fissure between Malbolge and Maladomini, the truck — reinflated, humming, improbably intact — sits balanced on a narrow ledge outside a crumbling structure. It hovers on its magical horseshoes, a fortunate circumstance given the decrepit state of the scaffolding suspended high above the arid Maladominian valley below.
Two of the party were stone, but have been relieved of the condition thanks to their friend Thunk, the cleric, who has restored them. One other, howev
Dee Cardenas
Jul 66 min read


06/23/2026: Before Bed in Vallaki
Urwin and his family leave the companions in the taproom, bidding them a good night. Late at night, the Blue Water Inn has settled into its particular quiet — the kind that feels less like peace and more like held breath before bed. Candles gutter in their sconces. The fire in the cavernous room has burned low, casting everything into amber and shadow. The party lingers rather than retreating to their rooms, drawn together by some unspoken instinct that tonight is not a night
Dee Cardenas
Jun 246 min read


06/12/2026: Orestes the Horned Devil
The dungeon beneath Witherbloom Tower smells of damp stone and, now, brimstone. Orestes the horned devil has left his post — the room where he keeps this timeline's Hexmates — and is standing in the corridor. He was drawn there by the sound of Alistir murmuring to a shambling mound. This is his second student interloper of the evening, and somewhere behind a door that is almost certainly not thick enough, two nearly identical sets of Hexmates are listening to him fume.
Dee Cardenas
Jun 127 min read
bottom of page