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D&D for Kids: A Parent's Guide to Getting Started (Ages 9–13)
So your kid came home talking about goblins, twenty-sided dice, and someone named "the DM" — and now you're wondering what exactly you're in for. Welcome, Traveler! You're in the right place. Consider this your parent-friendly field guide to Dungeons & Dragons for the 9–13 crowd: what it is, why it's genuinely good for growing brains, and how to get your young adventurer to their first game.
Dee Cardenas
Jul 175 min read


06/23/2026: Before Bed in Vallaki
Urwin and his family leave the companions in the taproom, bidding them a good night. Late at night, the Blue Water Inn has settled into its particular quiet — the kind that feels less like peace and more like held breath before bed. Candles gutter in their sconces. The fire in the cavernous room has burned low, casting everything into amber and shadow. The party lingers rather than retreating to their rooms, drawn together by some unspoken instinct that tonight is not a night
Dee Cardenas
Jun 246 min read


06/01/2026: The Arman Situation
The cavernous silence of the maze is punctuated by the echoing scuff of boots. The sounds bounce back to their ears, making it impossible to tell from which direction the noises come, despite the evidence of the listener's eyes. Then suddenly, from somewhere — perhaps around the next corner, perhaps from behind them, or perhaps in no place at all — there is maniacal laughter that belongs to no one present.
There is also quiet weeping, a child's, high and inconsolable, cutt
Dee Cardenas
Jun 24 min read


05/06/2026: The Fire
The contract room is on fire. The contracts themselves — thousands of them, the accumulated debt of the damned — are burning beautifully. This is not ideal, mostly because Murlack is in the contract room. He is also burning, but likely would not describe the flames that are engulfing his legs as “beautiful,” by any stretch. If anything, there is an urgency to put the flames out.
A familiar face appears on the hallway side of the wall of flames. Hope rises in Murlack. It is N
Dee Cardenas
May 77 min read


04/30/2026: A Demon, a Rat and a Very Affectionate Goat
Viktor and Jayce cautiously explore the subterranean chapel. It is empty save for three things: one cage fitted with manacles sized for something with very large arms — or perhaps a neck — one altar, and one ominous door.
At the door behind the altar, Viktor leans in, ear to the wood. Behind it, the unmistakable sound of goats. He hisses at Jayce to get his attention.
The paladin strides over, slides Viktor aside, and smoothly opens the door. No darkvision. No light. Just t
Dee Cardenas
Apr 305 min read


04/23/2026: Rat Diplomacy and Dungeon Crawling
Jayce, Wilrick, and Jeff stand amid the wreckage of bones. Other skeleton warriors in the garrison prepare to attack.
Then, something em
Dee Cardenas
Apr 237 min read


04/20/2026: What is Left of the Hag’s Arm
What is left of the taproom of the Hag’s Arm has seen better decades.
Kiki flings a Web spell into the churning mass of devils still stan
Dee Cardenas
Apr 214 min read


04/17/2026: Group Projects
The librarian — cheerful, oblivious, and armed with an enormous key — locks the doors to the restricted section of the Biblioplex without a
Dee Cardenas
Apr 189 min read


03/25/2026: Pangborn’s Arcane Emporium
The next day, the group decides they need to do a little more shopping before they leave for the Caves of Lost Things. Avoiding the Infernal
Dee Cardenas
Mar 247 min read


02/10/2026: Cyric the Ancient White Dragon
The rest of the night passes without incident, though the cold seeps through even the warmth radiating from Crystal’s portable forge. The ch
Dee Cardenas
Feb 107 min read
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